AI Insights · Timothy · July 2022
Top 5 Cars Games on Android in Lebanon for Q2 2022
Discover the performance of the top 5 car games on Android in Lebanon during Q2 2022, including insights on downloads, revenue, and active users.
In the second quarter of 2022, car games on the Android platform saw varying performance metrics in Lebanon. Here's a closer look at the top 5 car games, including their weekly downloads, revenue, and active user trends.
Extreme Car Driving Simulator from AxesInMotion Racing showed a consistent increase in weekly downloads, peaking at around 6.3K in late April. The game's weekly active users also followed an upward trend, reaching approximately 27.6K by the end of April before gradually declining to around 22.4K at the end of June. Revenue saw a brief spike in late April, hitting $11, but remained negligible for the rest of the quarter.
3D Driving Class by John 3:16 experienced a significant surge in weekly downloads in mid-April, reaching about 8.7K. However, this number dropped to roughly 2.1K by the end of June. The game's active users followed a similar pattern, peaking at around 11.6K in late April and then declining to approximately 4.6K by the end of June. Notably, the game did not generate any revenue during this period.
Dr. Driving from SUD Inc. maintained relatively stable weekly downloads, averaging around 4.8K. Its weekly active users remained steady, fluctuating between 42.9K and 46.4K throughout the quarter. Revenue was minimal, with only a few dollars recorded at the beginning and end of the quarter.
Cab Simulator Passenger Game by Game Zee saw its weekly downloads peak at approximately 5.8K in mid-April before declining to about 2.4K by the end of June. The game's active users also showed a downward trend, decreasing from around 6.9K in mid-April to about 3.6K by the end of June. The game did not generate any revenue during this period.
Drive to Evolve from Rollic Games, which was released in April 2022, saw an initial surge in downloads, peaking at around 17.4K in early May. However, downloads dropped significantly to about 174 by the end of June. The game's active users followed a similar trend, peaking at around 26.9K in mid-May and then decreasing to approximately 6.3K by the end of June. Revenue was minimal, with only a few dollars recorded in late May and early June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.